Modifies damage dealt with melee attacks. A new character starts at 100%. The most from a single piece of gear is +5% on Silver Plated Chestplate.
Player start100%
Sources38
Gear
| Item | Slot | Tier | Bonus |
|---|---|---|---|
| Armor | III | +5% | |
| Boots | III | +5% | |
| Helmet | III | +5% | |
| Armor | III | +4% | |
| Boots | III | +4% | |
| Helmet | III | +4% | |
| Armor | II | +3% | |
| Boots | II | +3% | |
| Helmet | II | +3% | |
| Armor | I | +2% | |
| Boots | I | +2% | |
| Helmet | I | +2% | |
| Trinket | V | +50% | |
| Helmet | II | +10% | |
| Armor | III | +3% | |
| Boots | III | +3% | |
| Helmet | III | +3% |
Crafting modifiers
| Modifier | Rolls on | Bonus |
|---|---|---|
| Legendary | Melee weapons | +15% |
| Masterwork | Melee weapons | +15% |
| Forceful | Melee weapons | +10% |
| Pristine | Melee weapons | +10% |
| Precise | Melee weapons | +5% |
| Sharpened | Melee weapons | +5% |
| Violent | Trinkets | +4% |
| Angry | Trinkets | +2% |
| Reaching | Melee weapons | -5% |
| Swift | Melee weapons | -5% |
| Blunt | Melee weapons | -15% |
| Damagednever rolls | Melee weapons | -25% |
| Rusted | Melee weapons | -25% |
God favours
| Favour | God | When | Bonus |
|---|---|---|---|
| Mars | always | +10% | |
| Mars | always | +3% | |
| Vulcan | each time your shield blocks, for 10s, stacks 10 | +2% | |
| Mars | always | +2% |
Food and potions
| Item | Lasts | Bonus |
|---|---|---|
| 20s | +50% |
Item effects
| Item | When | Lasts | Bonus |
|---|---|---|---|
| while equipped | +50% | ||
| when you cast it | 30s | +8% |
Combat
| Trigger | Lasts | Bonus |
|---|---|---|
| Perfect shield block | 5s | +100% |
