Home/Stats/Melee Damage

Melee Damage

Modifies damage dealt with melee attacks. A new character starts at 100%. The most from a single piece of gear is +5% on Silver Plated Chestplate.

Melee DamageCharacter
Player start100%
Sources38
Gear17
ItemSlotTierBonus
Silver Plated ChestplateArmorIII+5%
Silver Plated GreavesBootsIII+5%
Silver Plated HelmetHelmetIII+5%
Legionary ChestplateArmorIII+4%
Legionary GreavesBootsIII+4%
Legionary HelmetHelmetIII+4%
Bronze ChestplateArmorII+3%
Bronze GreavesBootsII+3%
Bronze HelmetHelmetII+3%
Copper ChestplateArmorI+2%
Copper GreavesBootsI+2%
Copper HelmetHelmetI+2%
Ring of PowerUnreleasedTrinketV+50%
Lion CowlUnreleasedHelmetII+10%
Vigiles Manium ChestpieceUnreleasedArmorIII+3%
Vigiles Manium GreavesUnreleasedBootsIII+3%
Vigiles Manium HelmetUnreleasedHelmetIII+3%
Crafting modifiers13
ModifierRolls onBonus
LegendaryMelee weapons+15%
MasterworkMelee weapons+15%
ForcefulMelee weapons+10%
PristineMelee weapons+10%
PreciseMelee weapons+5%
SharpenedMelee weapons+5%
ViolentTrinkets+4%
AngryTrinkets+2%
ReachingMelee weapons-5%
SwiftMelee weapons-5%
BluntMelee weapons-15%
Damagednever rollsMelee weapons-25%
RustedMelee weapons-25%
God favours4
FavourGodWhenBonus
Massive Melee DamageMarsalways+10%
Melee DamageMarsalways+3%
EnrageVulcaneach time your shield blocks, for 10s, stacks 10+2%
Overall DamageMarsalways+2%
Food and potions1
ItemLastsBonus
Bottled Rage20s+50%
Item effects2
ItemWhenLastsBonus
Robigus Idolwhile equipped+50%
Magus Mars Scrollwhen you cast it30s+8%
Combat
TriggerLastsBonus
Perfect shield block5s+100%
Options
Typeface
Chrome
Density