Damage dealt by melee attacks. A new character starts at 0. The most from a single piece of gear is +8 on Gold Plated Chestplate.
Player start0
Sources15
Gear
| Item | Slot | Tier | Bonus |
|---|---|---|---|
| Armor | IV | +8 | |
| Boots | IV | +8 | |
| Helmet | IV | +8 | |
| Trinket | III | +2 | |
| Trinket | II | +1.5 | |
| Trinket | II | +0.8 | |
| Trinket | II | +0.4 | |
| Helmet | II | +20 |
God favours
| Favour | God | When | Bonus |
|---|---|---|---|
| Mars | always | +1 |
Worship rewards
| Reward | God | Bonus |
|---|---|---|
| Mars Damage | Mars | +1 |
| Blessing of Mars | Mars | +10% of total |
| Melee Bonus Boost | Mars | +10% of bonuses |
| Melee Damage Boost Mercury | Mercury | +10% of total |
Food and potions
| Item | Lasts | Bonus |
|---|---|---|
| 10 min | +2 | |
| 5 min | +1 |
