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Crit Chance

Chance to score a critical strike. A new character starts at 0%, and it can't go past 100%. The most from a single piece of gear is +10% on Miniature Wicker Man.

Crit ChanceCharacter
Player start0%
Maximum100%
Sources23

See where crits land in the damage order.

Gear9
ItemSlotTierBonus
Miniature Wicker ManTrinketIII+10%
Fools' GoldTrinketIII+8%
Feathered BowWeaponII+5%
Lucky Clover HookOffhandIII+5%
Lucky DiceTrinketII+4%
Wolf CowlHelmetII+2%
Velites ArmorArmorII+1%
Sacrificial DaggersUnreleasedWeaponIII+10%
Graverobber's TunicUnreleasedArmorIII+5%
Crafting modifiers7
ModifierRolls onBonus
PreciseMelee weapons+10%
PreciseRanged weapons+10%
LegendaryMelee weapons+5%
LegendaryRanged weapons+5%
MasterworkMelee weapons+3%
PreciseTrinkets+2%
LuckyTrinkets+1%
God favours1
FavourGodWhenBonus
Favoured LuckVenusalways+3%
Worship rewards2
RewardGodBonus
Crit ChanceMars+3%
Crit Chance MercuryMercury+2%
Food and potions2
ItemLastsBonus
Isicia Omentata15 min+8%
Deep Fried Fish10 min+4%
Item effects2
ItemWhenLastsBonus
Clay Sword1% chance on a hit4s+100%
Assassin's Scrollwhen you cast it3s+50%
Options
Typeface
Chrome
Density