Affects the speed you attack with your weapons. A new character starts at 100%, and it can't go past 1000%. It never drops below 1%. The most from a single piece of gear is +10% on Mercury's Helmet.
Player start100%
Minimum1%
Maximum1000%
Sources31
Gear
| Item | Slot | Tier | Bonus |
|---|---|---|---|
| Helmet | V | +10% | |
| Offhand | II | +10% | |
| Weapon | II | +5% | |
| Trinket | II | +5% | |
| Weapon | II | +5% | |
| Weapon | II | -10% | |
| Offhand | III | +10% | |
| Helmet | III | +5% |
Crafting modifiers
| Modifier | Rolls on | Bonus |
|---|---|---|
| Legendary | Ranged weapons | +10% |
| Swift | Melee weapons | +10% |
| Swift | Ranged weapons | +10% |
| Masterwork | Ranged weapons | +5% |
| Pristine | Melee weapons | +5% |
| Quick | Trinkets | +4% |
| Fast | Trinkets | +2% |
| Forceful | Melee weapons | -5% |
| Forceful | Ranged weapons | -5% |
| Precise | Melee weapons | -5% |
| Precise | Ranged weapons | -5% |
| Rotted | Ranged weapons | -5% |
| Rusted | Melee weapons | -5% |
| Sharpened | Melee weapons | -5% |
| Sharpenednever rolls | Ranged weapons | -5% |
| Strong | Ranged weapons | -5% |
God favours
| Favour | God | When | Bonus |
|---|---|---|---|
| Diana | always | +5% | |
| Diana | always | +3% |
Food and potions
| Item | Lasts | Bonus |
|---|---|---|
| 20s | +50% | |
| 15 min | +25% | |
| 10 min | +10% | |
| 5 min | +5% | |
| 5 min | +5% |
